- NAME
- Tk_Alloc3DBorderFromObj, Tk_ClipDrawableToRect, Tk_DrawHighlightBorder, Tk_Get3DBorder, Tk_Get3DBorderColors, Tk_Get3DBorderFromObj, Tk_Draw3DRectangle, Tk_Fill3DRectangle, Tk_Draw3DPolygon, Tk_Fill3DPolygon, Tk_3DVerticalBevel, Tk_3DHorizontalBevel, Tk_SetBackgroundFromBorder, Tk_NameOf3DBorder, Tk_3DBorderColor, Tk_3DBorderGC, Tk_Free3DBorderFromObj, Tk_Free3DBorder — draw borders with three-dimensional appearance
- SYNOPSIS
- #include <tk.h>
-
- Tk_3DBorder
- Tk_Alloc3DBorderFromObj(interp, tkwin, objPtr)
- Tk_ClipDrawableToRect(display, drawable, x, y, width, height)
- Tk_DrawHighlightBorder(tkwin, fgGC, bgGC, highlightWidth, drawable)
- Tk_3DBorder
- Tk_Get3DBorder(interp, tkwin, colorName)
- Tk_Get3DBorderColors(border, bgColorPtr, darkColorPtr, lightColorPtr)
- Tk_3DBorder
- Tk_Get3DBorderFromObj(tkwin, objPtr)
- Tk_Draw3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)
- Tk_Fill3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)
- Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)
- Tk_Fill3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)
- Tk_3DVerticalBevel(tkwin, drawable, border, x, y, width, height, leftBevel, relief)
- Tk_3DHorizontalBevel(tkwin, drawable, border, x, y, width, height, leftIn, rightIn, topBevel, relief)
- Tk_SetBackgroundFromBorder(tkwin, border)
- const char *
- Tk_NameOf3DBorder(border)
- XColor *
- Tk_3DBorderColor(border)
- GC *
- Tk_3DBorderGC(tkwin, border, which)
- Tk_Free3DBorderFromObj(tkwin, objPtr)
- Tk_Free3DBorder(border)
- ARGUMENTS
- DESCRIPTION
- KEYWORDS
Tk_Alloc3DBorderFromObj, Tk_ClipDrawableToRect, Tk_DrawHighlightBorder, Tk_Get3DBorder, Tk_Get3DBorderColors, Tk_Get3DBorderFromObj, Tk_Draw3DRectangle, Tk_Fill3DRectangle, Tk_Draw3DPolygon, Tk_Fill3DPolygon, Tk_3DVerticalBevel, Tk_3DHorizontalBevel, Tk_SetBackgroundFromBorder, Tk_NameOf3DBorder, Tk_3DBorderColor, Tk_3DBorderGC, Tk_Free3DBorderFromObj, Tk_Free3DBorder — draw borders with three-dimensional appearance
#include <tk.h>
Tk_3DBorder
Tk_Alloc3DBorderFromObj(interp, tkwin, objPtr)
Tk_ClipDrawableToRect(display, drawable, x, y, width, height)
Tk_DrawHighlightBorder(tkwin, fgGC, bgGC, highlightWidth, drawable)
Tk_3DBorder
Tk_Get3DBorder(interp, tkwin, colorName)
Tk_Get3DBorderColors(border, bgColorPtr, darkColorPtr, lightColorPtr)
Tk_3DBorder
Tk_Get3DBorderFromObj(tkwin, objPtr)
Tk_Draw3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)
Tk_Fill3DRectangle(tkwin, drawable, border, x, y, width, height, borderWidth, relief)
Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)
Tk_Fill3DPolygon(tkwin, drawable, border, pointPtr, numPoints, polyBorderWidth, leftRelief)
Tk_3DVerticalBevel(tkwin, drawable, border, x, y, width, height, leftBevel, relief)
Tk_3DHorizontalBevel(tkwin, drawable, border, x, y, width, height, leftIn, rightIn, topBevel, relief)
Tk_SetBackgroundFromBorder(tkwin, border)
const char *
Tk_NameOf3DBorder(border)
XColor *
Tk_3DBorderColor(border)
GC *
Tk_3DBorderGC(tkwin, border, which)
Tk_Free3DBorderFromObj(tkwin, objPtr)
Tk_Free3DBorder(border)
- Tcl_Interp *interp (in)
-
Interpreter to use for error reporting.
- Tk_Window tkwin (in)
-
Token for window (for all procedures except Tk_Get3DBorder,
must be the window for which the border was allocated).
- Tcl_Obj *objPtr (in)
-
Pointer to value whose value describes color corresponding to
background (flat areas). Illuminated edges will be brighter than
this and shadowed edges will be darker than this.
- const char *colorName (in)
-
Same as objPtr except value is supplied as a string rather
than a value.
- Drawable drawable (in)
-
X token for window or pixmap; indicates where graphics are to be drawn.
Must either be the X window for tkwin or a pixmap with the
same screen and depth as tkwin.
- Tk_3DBorder border (in)
-
Token for border previously allocated in call to Tk_Get3DBorder.
- int x (in)
-
X-coordinate of upper-left corner of rectangle describing border
or bevel, in pixels.
- int y (in)
-
Y-coordinate of upper-left corner of rectangle describing border or
bevel, in pixels.
- int width (in)
-
Width of rectangle describing border or bevel, in pixels.
- int height (in)
-
Height of rectangle describing border or bevel, in pixels.
- int borderWidth (in)
-
Width of border in pixels. Positive means border is inside rectangle
given by x, y, width, height, negative means
border is outside rectangle.
- int highlightWidth (in)
-
Width of ring around the outside of the widget if the widget has received the
input focus.
- int relief (in)
-
Indicates 3-D position of interior of value relative to exterior;
should be TK_RELIEF_RAISED, TK_RELIEF_SUNKEN, TK_RELIEF_GROOVE,
TK_RELIEF_SOLID, or TK_RELIEF_RIDGE (may also be TK_RELIEF_FLAT
for Tk_Fill3DRectangle).
- XPoint *pointPtr (in)
-
Pointer to array of points describing the set of vertices in a polygon.
The polygon need not be closed (it will be closed automatically if it
is not).
- int numPoints (in)
-
Number of points at *pointPtr.
- int polyBorderWidth (in)
-
Width of border in pixels. If positive, border is drawn to left of
trajectory given by pointPtr; if negative, border is drawn to
right of trajectory. If leftRelief is TK_RELIEF_GROOVE or
TK_RELIEF_RIDGE then the border is centered on the trajectory.
- int leftRelief (in)
-
Height of left side of polygon's path relative to right. TK_RELIEF_RAISED
means left side should appear higher and TK_RELIEF_SUNKEN means right side
should appear higher;
TK_RELIEF_GROOVE and TK_RELIEF_RIDGE mean the obvious things.
For Tk_Fill3DPolygon, TK_RELIEF_FLAT may also be specified to
indicate no difference in height.
- int leftBevel (in)
-
Non-zero means this bevel forms the left side of the value; zero means
it forms the right side.
- int leftIn (in)
-
Non-zero means that the left edge of the horizontal bevel angles in,
so that the bottom of the edge is farther to the right than
the top.
Zero means the edge angles out, so that the bottom is farther to the
left than the top.
- int rightIn (in)
-
Non-zero means that the right edge of the horizontal bevel angles in,
so that the bottom of the edge is farther to the left than the top.
Zero means the edge angles out, so that the bottom is farther to the
right than the top.
- int topBevel (in)
-
Non-zero means this bevel forms the top side of the value; zero means
it forms the bottom side.
- int which (in)
-
Specifies which of the border's graphics contexts is desired.
Must be TK_3D_FLAT_GC, TK_3D_LIGHT_GC, or TK_3D_DARK_GC.
- XColor *bgColorPtr (out)
-
Pointer to location in which to store the background color of the given border.
- XColor *darkColorPtr (out)
-
Pointer to location in which to store the color for darker areas of the
given border.
- XColor *lightColorPtr (out)
-
Pointer to location in which to store the color for lighter areas of the
given border.
- GC fgGC (in)
-
Foreground X graphics context.
- GC fgGC (in)
-
Background X graphics context.
These procedures provide facilities for drawing window borders in a
way that produces a three-dimensional appearance.
Tk_Alloc3DBorderFromObj
allocates colors and Pixmaps needed to draw a border in the window
given by the tkwin argument. The value of objPtr
is a standard Tk color name that determines the border colors.
The color indicated by objPtr will not actually be used in
the border; it indicates the background color for the window
(i.e. a color for flat surfaces).
The illuminated portions of the border will appear brighter than indicated
by objPtr, and the shadowed portions of the border will appear
darker than objPtr.
Tk_Alloc3DBorderFromObj returns a token that may be used in later calls
to Tk_Draw3DRectangle. If an error occurs in allocating information
for the border (e.g. a bogus color name was given)
then NULL is returned and an error message is left as the result of
interpreter interp.
If it returns successfully, Tk_Alloc3DBorderFromObj caches
information about the return value in objPtr, which speeds up
future calls to Tk_Alloc3DBorderFromObj with the same objPtr
and tkwin.
Tk_ClipDrawableToRect will clip all drawing into the drawable d
to the given rectangle. If width or height are negative, reset
to no clipping.
Subsequent drawing into d is offset and clipped as specified.
The function is only used when TK_NO_DOUBLE_BUFFERING is specified at
compile time.
Tk_DrawHighlightBorder draws a rectangular ring around the outside of
a widget to indicate that it has received the input focus.
On the Macintosh, this puts a 1 pixel border in the bgGC color between
the widget and the focus ring, except in the case where highlightWidth
is 0 or 1, in which case the border is left out.
For proper Mac L&F, use highlightWidth of 3.
Tk_Get3DBorder is identical to Tk_Alloc3DBorderFromObj except
that the color is specified with a string instead of a value. This
prevents Tk_Get3DBorder from caching the return value, so
Tk_Get3DBorder is less efficient than Tk_Alloc3DBorderFromObj.
Tk_Get3DBorderColors returns the used colors of the given border.
Tk_Get3DBorderFromObj returns the token for an existing border, given
the window and color name used to create the border.
Tk_Get3DBorderFromObj does not actually create the border; it must
already have been created with a previous call to
Tk_Alloc3DBorderFromObj or Tk_Get3DBorder. The return
value is cached in objPtr, which speeds up
future calls to Tk_Get3DBorderFromObj with the same objPtr
and tkwin.
Once a border structure has been created, Tk_Draw3DRectangle may be
invoked to draw the border.
The tkwin argument specifies the
window for which the border was allocated, and drawable
specifies a window or pixmap in which the border is to be drawn.
Drawable need not refer to the same window as tkwin, but it
must refer to a compatible
pixmap or window: one associated with the same screen and with the
same depth as tkwin.
The x, y, width, and
height arguments define the bounding box of the border region
within drawable (usually x and y are zero and
width and height are the dimensions of the window), and
borderWidth specifies the number of pixels actually
occupied by the border. The relief argument indicates
which of several three-dimensional effects is desired:
TK_RELIEF_RAISED means that the interior of the rectangle should
appear raised relative to the exterior of the rectangle, and
TK_RELIEF_SUNKEN means that the interior should appear depressed.
TK_RELIEF_GROOVE and TK_RELIEF_RIDGE mean that there should
appear to be a groove or ridge around the exterior of the rectangle.
Tk_Fill3DRectangle is somewhat like Tk_Draw3DRectangle except
that it first fills the rectangular area with the background color
(one corresponding
to the color used to create border). Then it calls
Tk_Draw3DRectangle to draw a border just inside the outer edge of
the rectangular area. The argument relief indicates the desired
effect (TK_RELIEF_FLAT means no border should be drawn; all that
happens is to fill the rectangle with the background color).
The procedure Tk_Draw3DPolygon may be used to draw more complex
shapes with a three-dimensional appearance. The pointPtr and
numPoints arguments define a trajectory, polyBorderWidth
indicates how wide the border should be (and on which side of the
trajectory to draw it), and leftRelief indicates which side
of the trajectory should appear raised. Tk_Draw3DPolygon
draws a border around the given trajectory using the colors from
border to produce a three-dimensional appearance. If the trajectory is
non-self-intersecting, the appearance will be a raised or sunken
polygon shape. The trajectory may be self-intersecting, although
it's not clear how useful this is.
Tk_Fill3DPolygon is to Tk_Draw3DPolygon what
Tk_Fill3DRectangle is to Tk_Draw3DRectangle: it fills
the polygonal area with the background color from border,
then calls Tk_Draw3DPolygon to draw a border around the
area (unless leftRelief is TK_RELIEF_FLAT; in this case no
border is drawn).
The procedures Tk_3DVerticalBevel and Tk_3DHorizontalBevel
provide lower-level drawing primitives that are used by
procedures such as Tk_Draw3DRectangle.
These procedures are also useful in their own right for drawing
rectilinear border shapes.
Tk_3DVerticalBevel draws a vertical beveled edge, such as the
left or right side of a rectangle, and Tk_3DHorizontalBevel
draws a horizontal beveled edge, such as the top or bottom of a
rectangle.
Each procedure takes x, y, width, and height
arguments that describe the rectangular area of the beveled edge
(e.g., width is the border width for Tk_3DVerticalBevel).
The leftBorder and topBorder arguments indicate the
position of the border relative to the
“inside”
of the value, and
relief indicates the relief of the inside of the value relative
to the outside.
Tk_3DVerticalBevel just draws a rectangular region.
Tk_3DHorizontalBevel draws a trapezoidal region to generate
mitered corners; it should be called after Tk_3DVerticalBevel
(otherwise Tk_3DVerticalBevel will overwrite the mitering in
the corner).
The leftIn and rightIn arguments to Tk_3DHorizontalBevel
describe the mitering at the corners; a value of 1 means that the bottom
edge of the trapezoid will be shorter than the top, 0 means it will
be longer.
For example, to draw a rectangular border the top bevel should be
drawn with 1 for both leftIn and rightIn, and the
bottom bevel should be drawn with 0 for both arguments.
The procedure Tk_SetBackgroundFromBorder will modify the background
pixel and/or pixmap of tkwin to produce a result compatible
with border. For color displays, the resulting background will
just be the color specified when border was created; for monochrome
displays, the resulting background
will be a light stipple pattern, in order to distinguish the background from
the illuminated portion of the border.
Given a token for a border, the procedure Tk_NameOf3DBorder
will return the color name that was used to create the border.
The procedure Tk_3DBorderColor returns the XColor structure
that will be used for flat surfaces drawn for its border
argument by procedures like Tk_Fill3DRectangle.
The return value corresponds to the color name that was used to
create the border.
The XColor, and its associated pixel value, will remain allocated
as long as border exists.
The procedure Tk_3DBorderGC returns one of the X graphics contexts
that are used to draw the border.
The argument which selects which one of the three possible GC's:
TK_3D_FLAT_GC returns the context used for flat surfaces,
TK_3D_LIGHT_GC returns the context for light shadows,
and TK_3D_DARK_GC returns the context for dark shadows.
When a border is no longer needed, Tk_Free3DBorderFromObj
or Tk_Free3DBorder should
be called to release the resources associated with it.
For Tk_Free3DBorderFromObj the border to release is specified
with the window and color name used to create the
border; for Tk_Free3DBorder the border to release is specified
with the Tk_3DBorder token for the border.
There should be exactly one call to Tk_Free3DBorderFromObj or
Tk_Free3DBorder for each call to Tk_Alloc3DBorderFromObj
or Tk_Get3DBorder.
3D, background, border, color, depressed, illumination, value, polygon, raised, shadow, three-dimensional effect
Copyright © 1990-1993 The Regents of the University of California.
Copyright © 1994-1998 Sun Microsystems, Inc.